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2010 Request Thread
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crterry
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 Posted: Mon Feb 1st, 2010 08:08 pm

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Lads,

I just spoke with a close friend. The first Rock-con planning meeting is just six weeks away.

What are we looking to do this year? What are we willing to provide? What would you like to see changed? Other issues?


Please stay on task in this thread. If you have something to say about how we should do Rock-Con this year, say it, but keep your comments on topic please.



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Forged in Fire. Tempered on the Anvil of War.
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Brother Tiberius
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 Posted: Mon Feb 1st, 2010 08:36 pm

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I'm going to toss out my idea from last year that was too late. 

Aeronautica Imperialis, using actual the 40k scale flyers, not the mini forgeworld stuff.



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Seti
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 Posted: Mon Feb 1st, 2010 09:09 pm

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I'd like to see another big floor game, that was great fun and attracted a lot of attention. I only wish it could have gone on longer...



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crterry
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 Posted: Mon Feb 1st, 2010 09:18 pm

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We'd have to do it on Saturday, and we'd have to set it up Friday night, and then "rally" Saturday morning.

I'm game if others are. We'll add it to the list.



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Forged in Fire. Tempered on the Anvil of War.
We are the living weapons of Humanity.
The Salamanders....
Lord Bran Redmaw
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 Posted: Mon Feb 1st, 2010 09:52 pm

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i am committing to rockcon right now. I wanna bring a ridiculous amount of daemons to that floor game.



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joe
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 Posted: Tue Feb 2nd, 2010 01:12 am

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A big all day floor game that will be an all day event and get rid of the Saturday Night civil war style game. Since we are gaining a reputation for being big and retarded and we basically have all the stuff....

We could set up the floor space on Fri and do the Aeronautica idea (or equivalent) on the empty board and even do some smaller games on Friday that would effect the game on Sat. For example a 2000 pt game on the floor that would effect the power station or whatever and have a whole weekend be about this mammoth narrative game that we develop as it goes. Run a "its all about the story type of event" that people could participate in or not and just kind of have it run from Fri to Sun with sabotage and assassination missions and just kind of have people playing on different corners leading up to a climax :) of sorts. Then you could even do some "orderly retreat" resupply type shit on Sun if anyone still wanted more.

Have fewer side tables but still have some since the open gaming is pretty an institution of the con right now.

Keep beer on the game floor coupled with no jackass-ery.

Conference room at the hotel. Thursday night arrival and as if it needs to be said...a white dry erase board.

crterry
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 Posted: Tue Feb 2nd, 2010 01:32 am

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Imperial vs chaos floor game, is this the request then?



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Forged in Fire. Tempered on the Anvil of War.
We are the living weapons of Humanity.
The Salamanders....
Brother Tiberius
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 Posted: Tue Feb 2nd, 2010 02:37 am

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crterry wrote: Imperial vs chaos floor game, is this the request then?

It would be cool, particularly if we have a new deamonhunters codex by then...



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joe
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 Posted: Tue Feb 2nd, 2010 06:37 am

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I don't think you have to limit it to any 'race' just do it as a typical fucked up GW story line.

We set up this massive fuckin floor board 30 feet or whatever and using terrain on the board at one end we have an Imperial base in the middle we have a ruined contested city someplace we can stick an ork settlement on an opposite corner and have some creepy chaos ruins tucked in some woods. We basically go all model railroad with it and as people show up you make up some bullshit like all the fighting has awakened the necrons over on sector 14 or some crap and Friday can be a free form smaller games all on this giant space that don't really run into each other too much.

Depending on what transpires on Friday then you weave some loose story tail about the fate of ROC KV 42 (find the freeway exit number to the soccer field) and then set up a massive all day Apoc game on Sat using whatever effects from Fri (or not) then play all day. If people want to come in late we just do our best to get then in at the top of rounds and balance points on the fly. Throw out some prizes for modeling or whatever and Bam instant success.

We can do like a corner to corner deployment and Orks start by the ork village, nids come in from a flank whatever we just make it up as we go and if this chip game is a success (it might be broken...we will see :)) then we just have some simple victory conditions like that and make some of the terrain features do light weight special shit like the Cities of Death Stratagems.

We can make this game as involved or casual as we feel like at the time and it means that all of us will be playing if not the exact same battle at least will all have a part in fighting the same war on the same planet so we will all get to hang out together as a krew around this central board. Then we can have a battle report of sorts.

Or we can do what we did this last year since I don't think that there is much that needs changing really.... casual, beer, free form, kickin it old skool.


Bring the race track again to keep kids away from the main event and take turns biting the bullet on family patrol and bring a white board LEVEL TRACKER 3000 MILLION so we can accurately keep score.

Just 2 cents I really don't care. I had a blast last year and have every year with one exception so as long as they are happy I'm good with a schlep fest. I just don't want a lot of "time schedule things"

ethmongul
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 Posted: Tue Feb 2nd, 2010 01:00 pm

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We could do the floor game again but with the side tables actually being able to do something to the floor game.  Maybe set up some type of teleport device on each table that brings in whoever is the victor on that particular table. 

Chips are passed out to each person that comes to the game red or blue,(good or bad)You set up 6 members with really big armies onto the floor.  The floor game will have a 25 turn limit starting on Fri and going through to Sun.  Setup on the floor will be long edges 12" in.  The game will be objective related somehow.  I like the chips but it could be something else too.;)

Then you have 4 other tables that have armies fighting that are around 1500-4000 pts.  The victory conditions will be whoever claims the 'teleyporter' on their respective boards. 6 turns max on the table games.  Setup will be table quarters.  There will be 4 spots on the floor game where these 'victors' will be able to come on to the big floor game and join in on their respective sides.  I'm a little on the fence as to if they just come on with what they have left or a full army list, and the teleporters only work for the side tables getting onto the floor game, not the other way around.  If the objective is contested, then nobody comes in from that board for reenforcements to the floor game from that particular fight.  If another couple of peeps wants to throwdown on that board again, or there is a rematch, then it works the same way for the next game, and so on and so forth. 

Anyone that brings flyers can go to any board or the floor game and be able to help their own respective sides.  However, I don't think that deepstrikers will be able to do that because of the 6' rule.

It needs some more work, but you asked for ideas.;)

NO battletech games this year.  I saw how that went for you last year and I don't think that you should go through that again.

I had a great time running the race and I could totally bring that again if you want. 



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Wolf Man
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 Posted: Tue Feb 2nd, 2010 06:29 pm

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ethmongul wrote: NO battletech games this year.  I saw how that went for you last year and I don't think that you should go through that again.

It was my understanding that the BattleTech stuff was listed as single scenario/events.  If that's not true then disregard the following:

Just as a "Lessons Learned" type of thing, in all my many years of attending events run at conventions I've never had a judge scheduled to be running an event provide models and stat sheets and then walk off to go play a game of his own.

I think it's a huge mistake to say Judge 'X' is going to be running a scenario when he has no intention of doing so.

Again... i'm just throwing out there what we at work would call a "delta".  ;):P

So yeah, if nobody wants to play or judge BattleTech games, then ditch the whole thing all together.

Also, I like having the side tables for open gaming or even games that have an effect on the floor game - as long as they are kept small and don't "warp" people into the Big game.

I get to play 40k at our annual Big Game, sometimes at Gen Con, and at Rock Con.  So I'd like to pack in as many games as possible when I can.

 



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crterry
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 Posted: Tue Feb 2nd, 2010 09:06 pm

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Responses/Questions and Comments

So that everyone understands how it works: We offer "events" so that Rock-con can promote that 40k/battletech etc is being played at the Con. This gets people through the doors, who buy badges, go shopping and therefore keep the con running.

We are loved by the con's owners and planners because we have successfully continued to bring people through the door each year we've gone back. Our open gaming tables are an important part of our contribution, and the events, whatever they maybe or however they are run, help us do our part so that we can enjoy this weekend each year.

I get what some of you are saying about needing a judge to have scheduled events. Here's my response....then step up. Other than Dale, not one of you volunteered to run an event for the public last year. I put in a great deal of time and effort for us to have "our corner" at Rock-Con.

Did you have fun last year? If the answer is yes, consider contributing something this year. Work the front booth, run a game, judge an event etc.

So ask yourselves how we should do it this year?

Do we want to have more or less tables this year? I like having some to play against people I don't see very often, and we have to have a few for our corner, but how many should we have? We set up six last year and they were filled pretty much all evening friday and most if not all day saturday. Do we need eight?

Consider a floor game. I think the common consensus is that we'd like to do it again this year. That, I'm good to go with.  But then we need to decide a few things.

Do we do that Friday, Saturday or both? What's the plan for people coming and going? Is the game open to the public or just to the extended group and regulars? Who is going to plan the scenario? Are people going to get too drunk to show up early in the morning both days?  What's the plan for that? These questions will need to be answered.




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We stood at the edge of destruction, and would have fallen if not for the might of the God Emperor and his angels of death.
Forged in Fire. Tempered on the Anvil of War.
We are the living weapons of Humanity.
The Salamanders....
Derling
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 Posted: Tue Feb 2nd, 2010 09:55 pm

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I took my turn running a dad and two kids through the Deff Dreg and being the Big Game's Rules Gopher.  Come to think of it, I think I ran a bunch of games on the Death Dreg table since I didn't bring an army to Rock-Con.  I recall having to kill Joe at least twice to let some little Grots win  tubes of dice...

I'll see if I can come up with a scenario or something too.  I don't mind manning a game table for part of the day, though as for logistics (i.e. terrain)  I'd likely have to bow to the rest of the Company.

I'll see what I can come up with for a side table mini event.

Jeez Steve,....way to piss'im off!:P


Oh, yeah, and I'm in for the whole weekend. nothing will bar my way!
 

Last edited on Tue Feb 2nd, 2010 09:57 pm by Derling



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 Posted: Tue Feb 2nd, 2010 10:49 pm

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Derling wrote: Jeez Steve,....way to piss'im off!:P



Ha!  Yeah, I thought I might.  But it had to be said.  If you want to plan a bunch of events, you need people to run them.

I feel CT's pain though.  Everybody wants to play, nobody wants to judge.  I went through the same thing when D-Company still had a strong showing at Gen Con.

 



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 Posted: Tue Feb 2nd, 2010 11:57 pm

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ethmongul wrote:
Then you have 4 other tables that have armies fighting that are around 1500-4000 pts.  The victory conditions will be whoever claims the 'teleyporter' on their respective boards. 6 turns max on the table games.  Setup will be table quarters.  There will be 4 spots on the floor game where these 'victors' will be able to come on to the big floor game and join in on their respective sides...

Anyone that brings flyers can go to any board or the floor game and be able to help their own respective sides.  However, I don't think that deepstrikers will be able to do that because of the 6' rule.

Just chiming in 'cuz I dunno if I'm gonna be there but...  I THINK THIS ^^^^ IS AN AWESOME IDEA.

For years now I've had this idea of the "D-Company Invitational" where we could allow folks to show up "whatever time they wanted to" in order to play in a big floor game.  This was to defeat the whole waiting-for-two-hours-as-we-decide-whether-or-not-manic-depressive-players-get-out-of-bed thang.

This was one solution; have players that show up on-time have very-large armies that could spawn reinforcements, and have players that came late fight over access to the big board.

Problem is... what do we do when someone wants to join in, and there is no one else to fight for four hours?



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ethmongul
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 Posted: Wed Feb 3rd, 2010 12:02 am

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First of many questions to be hashwed out, if this is going to happen. ;)



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joe
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 Posted: Wed Feb 3rd, 2010 12:46 am

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Well I guess the question begs to be asked do we really need to change anything??

I like the idea of a all weekend long 25 turn game although the warp thing seems too complex for a con type game. I like the idea of setting up an empty board then having aircraft deploy troops which fight and have that determine deployment for the floor game on day 2. I like having side tables effect the floor game. I like nachos.

What I really like is that Rock Con has always been a social D Company event. Especially now that people have real lives and have moved away it serves as a great time to play games and drink with people I wish I saw more often. So what I am circle talking about is basically this.. as long as rock con is happy and successful then why put a ton of thought into this. I love that con and want it to grow and even for it to profit and am more then willing to move half my basement there for people to enjoy; but I am not willing to spend much of my time dickin with running slots and being on mouth-breather patrol. Whatever is decided this year is cool with me I will bring the terrain and help out logistically and do some cat herding as well but is it necessary to UP our presence? Find out what they want and we can go from there.

Again with circle talk a huge all weekend long game that people could jump into and out of would be pretty cool. We already have the terrain to pull it off...

crterry
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 Posted: Wed Feb 3rd, 2010 01:18 am

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The questions before us right now are:

1.) What do we want?

2.) What are we planning to help them sell badges?

These are both general purpose questions for me to take to the ruling council in a few weeks.



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Forged in Fire. Tempered on the Anvil of War.
We are the living weapons of Humanity.
The Salamanders....
HeavyLeadBelly
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 Posted: Wed Feb 3rd, 2010 03:32 am

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Well, was Battletech a complete flop last year?  I guess I dont' know because I was in that tourny all day sat.  I say if it drew people in then we keep it because ain't nobody else running b-tech.  Plus, you hook some people into it, maybe they buy from that vendor who was selling the figs. 

As for what I can do, well I am always more than willing to help set the con up as I have been in past years.  Do they need people to work the door?  If so let me know, I can do Friday.  Sat I will probably be in that tourny again.  Sunday is a don't know yet as I might be recovering.

As for running games, well, I barely know the rules to the games I play, much  less 40k and not at all for B-tech so that is why  I never stepped up.  However, like I pointed out above, I am willing to help in other ways.

-D



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Lord Bran Redmaw
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 Posted: Wed Feb 3rd, 2010 03:49 am

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i like the idea of the outside tables that effect the big one. Why not run those tables games day style. Meaning we have two of our guys acting as "generals" doling out units on those outer tables to whoever stops by. If there is a lull the two generals can just play each other.

If you want those tables to effect(or is it affect wolfie i can never remember) the floor game I don't have any great ideas. What this does do is let other people play with some of our toys in largeish games, say 3500-5000 on the outer tables. That size game is still bigger than most people have ever played in.

I dunno whatcha think?



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