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D-Company Forum > Index Astartes > Ordos of the Inquisition > Rethinking Sisters for 5th edition


Rethinking Sisters for 5th edition
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Wolf Man
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 Posted: Wed Jul 2nd, 2008 02:48 pm

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ethmongul wrote: and youz guys rip me 'or me grammar:? all yous guys can eat squig poop

Yooz knows yooz kant speak good when da uvva Orks kant tell wot yuz iz sayin'.

 

Dale - I'll start an Ork Grammar class in the Ork section.  :D



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Derling
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 Posted: Wed Jul 2nd, 2008 05:10 pm

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It's really hard to complain about cheap troops in power armor that shoot well and have some of the most dynamic and dispoersed specail rules in the whole game.  They have continually had the luxery of having Better than Point average units (Basic Troops, seraphim, Excorcist) in exchange for their relatively low number of SoB specific units.  With Acts of Faith becoming tougher with each incarnation, The sisters of battle have a capacity to be more forgiving of mistakes than even the mighty space marines.

I think since their move to third edition (in their initial WD list, their Chapter Appoved second list, and then their Witch Hunters codex), the Sisters have continually been one of the most potent forces in the 40k universe.  I think this holds true as the Witch hunters Codex moves into 5th.

I think many many of the basic 5th ed rules will blending in nicely with the gun bunnies.  Running can be used by them as much as the their rushing opponents.  their vehicles have become tougher to kill. 20 man mobz of gun bunnies will be a pretty potent force in melee against all but the toughest melee opponents with the Pile in move working as it will.

I think they will see a reduced capacity  for min-sized units to survive in melee against tougher melee fighters, which they will encounter more frequently. Even the acts of faith can't stop them from getting overun when they fail their morale test at LD2.

Overall, I would say the number one fear with retaining the army would be it's uncertain future.  When will they get redone?  How will they be designed then? what will become of their dynamic army-wide special rules?  Have they overcome their cult-status and joined the ranks of the full-fledged armies enough to even stick around? Those are the big questions I'd be asking myself.

In the meanwhile, I'd be waging Imperium crusades with the Inquisitorial dominatrices.  Have fun with them lovely lovely models. 

 

 



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TW
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 Posted: Wed Jul 2nd, 2008 05:16 pm

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Derling wrote:



I think they will see a reduced capacity  for min-sized units to survive in melee against tougher melee fighters, which they will encounter more frequently. Even the acts of faith can't stop them from getting overun when they fail their morale test at LD2.


 

 

Except they'll have that 'book of st. louis' or whatever it is, and they'll take all of their leadership tests at ld 9!

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 Posted: Wed Jul 2nd, 2008 05:17 pm

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TW wrote: Derling wrote:



I think they will see a reduced capacity  for min-sized units to survive in melee against tougher melee fighters, which they will encounter more frequently. Even the acts of faith can't stop them from getting overun when they fail their morale test at LD2.


 

 

Except they'll have that 'book of st. louis' or whatever it is, and they'll take all of their leadership tests at ld 9!
Unmodified LD 9?



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TW
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 Posted: Wed Jul 2nd, 2008 05:22 pm

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Derling wrote: TW wrote: Derling wrote:



I think they will see a reduced capacity  for min-sized units to survive in melee against tougher melee fighters, which they will encounter more frequently. Even the acts of faith can't stop them from getting overun when they fail their morale test at LD2.


 

 

Except they'll have that 'book of st. louis' or whatever it is, and they'll take all of their leadership tests at ld 9!
Unmodified LD 9?

I think the book says "never take a negative modifier to leadership" so.....yeah.

Derling
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 Posted: Wed Jul 2nd, 2008 05:24 pm

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TW wrote: Derling wrote: TW wrote: Derling wrote:



I think they will see a reduced capacity  for min-sized units to survive in melee against tougher melee fighters, which they will encounter more frequently. Even the acts of faith can't stop them from getting overun when they fail their morale test at LD2.


 

 

Except they'll have that 'book of st. louis' or whatever it is, and they'll take all of their leadership tests at ld 9!
Unmodified LD 9?

I think the book says "never take a negative modifier to leadership" so.....yeah.

If that's true, then I expect that that would reduce that fear as well, leaving only their  questions regarding their future.



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 Posted: Wed Jul 2nd, 2008 05:30 pm

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Derling wrote:
Overall, I would say the number one fear with retaining the army would be it's uncertain future.  When will they get redone?  How will they be designed then? what will become of their dynamic army-wide special rules?  Have they overcome their cult-status and joined the ranks of the full-fledged armies enough to even stick around? Those are the big questions I'd be asking myself.

 

The day that happens, is the day my Sisters become the 19th or 20th missing Space Marine Legion.



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 Posted: Wed Jul 2nd, 2008 05:31 pm

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Good post Derling.

I've never said that the Sisters would suck in 5th ed.  If anything, they have ALWAYS been very, very good in each edition.  I just disagree that they will see highly marked improvement when compare to other armies as we evolve into 5th edition.  I fully believe that hand to hand combat will be what wins games in 5th edition.

I think Derling brings up some good points about the status of the army as a whole.



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 Posted: Wed Jul 2nd, 2008 05:38 pm

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Brother Tiberius wrote: Derling wrote:
Overall, I would say the number one fear with retaining the army would be it's uncertain future.  When will they get redone?  How will they be designed then? what will become of their dynamic army-wide special rules?  Have they overcome their cult-status and joined the ranks of the full-fledged armies enough to even stick around? Those are the big questions I'd be asking myself.

 

The day that happens, is the day my Sisters become the 19th or 20th missing Space Marine Legion.


In the worst case Scenario world, I'd go with that too.  It be a shame to just give them up.  They're perty!

I've recently come to similar conclusions with my "Wolf Brothers turned 13th company".  Depending on when/if/how a new SW codex turns up, I've serioous thoughts about playing Space wolves using Generic Chaos space marine rules.  (I could even have the Wulfen 'count at' Chosen, demons, or possessed marines.  Plus then I could start working on re-vehicularizing the Wolfies and get back to my SW roots.

Last edited on Wed Jul 2nd, 2008 05:39 pm by Derling



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 Posted: Wed Jul 2nd, 2008 07:22 pm

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Derling wrote: I've recently come to similar conclusions with my "Wolf Brothers turned 13th company".  Depending on when/if/how a new SW codex turns up, I've serioous thoughts about playing Space wolves using Generic Chaos space marine rules.  (I could even have the Wulfen 'count at' Chosen, demons, or possessed marines.  Plus then I could start working on re-vehicularizing the Wolfies and get back to my SW roots.


 

Blasphemer!!!

you could just use the SW Codex ya know... ;)

I mean sure, it's WAAAYYYYYY outdated.  And the Long Fangs kinda stink, and you don't get heavy weapons in troop squads, and the Blood Claws kinda stink, and the commanders don't supply special rules to units like vanilla marines, and you only get one psykic power - and the highest Ld your psyker character gets is a 9, and all of the "Wolfy" rules are constantly being co-opted by other armies all the time...

...hmmmmm, Chaos codex you say??? ;):P

...no, no NO!  There IS cool stuff in the SW book!  I swear it!

 



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 Posted: Wed Jul 2nd, 2008 07:42 pm

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Wolf Man wrote: Derling wrote: I've recently come to similar conclusions with my "Wolf Brothers turned 13th company".  Depending on when/if/how a new SW codex turns up, I've serioous thoughts about playing Space wolves using Generic Chaos space marine rules.  (I could even have the Wulfen 'count at' Chosen, demons, or possessed marines.  Plus then I could start working on re-vehicularizing the Wolfies and get back to my SW roots.


 

Blasphemer!!!

you could just use the SW Codex ya know... ;)




The SW codex is a solid dex, I'm fairly sure I actually like it much more than you do(I used to consider it one of the more "Broken" dexes and was mad when I saw people playing lists I didn't feel fit the SW feel). 

Mainly I'm growing use to how the  DA/BA/Chaos marines play and feel. I also think outside of having to go through the 'count as' description routine at the start of game, it actually avoids alot of problems dealing with an ultra old codex and how it's 3rd ed rules work in a 5th ed game.  It's just easier to me. Plus, It gets around the Mandatory 750 pts per HQ rule, which is one ofthe rules I never liked at all. Blech....

If I go that route, I won't be doing too much work into exploiting the Cool bits of the Chaos codex.  You won't see T5 Nurgle Grey hunters, Noise marine long fangs or any such nonsense.  I probably won't have a defiler proxy (though maybe Bjorn's assault cannon should count as a b:Pattle ca:Pnnon...:P)  To me, the army always pushess the rules and not vise versa.  This is why I can feel comfortable working in another list, but make sure the army still looks, feels and largely plays like "a space wolf army should".

The main thing I wouldn't like about this is having Greyhunters without ATSKNF...Wolf Brothers can't be swept!!!



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 Posted: Wed Jul 2nd, 2008 09:03 pm

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Derling wrote: The SW codex is a solid dex, I'm fairly sure I actually like it much more than you do


Is that so? 

You sir, have offended my sense of pride in a Chapter of Marines that I've been collecting, building, developing names and histories for, and PAINTING <ahem!> lo these many years.

In re"butt"le to your rudeness I symbolically remove my pants and cast a great offense to YOU sir.  An offensive wind most foul, cast directly into your face.

Tim... eat a fart. :P

I don't think anyone who knows my 40k heart could ever truly say that they like the SW codex "much more" than I do.

Yes, I'm the very first person to point out all of its short-comings.  That's because I've had to endure nearly a decade of people telling me I get 'x' which is so great or I get 'y' which is just a game breaker and I have to remind them that I don't get 'a', 'b', 'c', 'd', or the rest in order to make up for the cool 'x' and 'y'.  And if the SW codex is so wondrous and grand, then why did so many people jump ship when the last space marine 'dex came out?

I hold GREAT affection for my space pups.  And I do believe that without much effort you can find several posts on this forum where I express a good deal of anxiety over GW re-writing the SW codex.

It's like family.  You both love them and suffer through being with them for many years.  This grants you alone the right to talk shit about them, and not anyone else.


 

Last edited on Wed Jul 2nd, 2008 09:06 pm by Wolf Man



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 Posted: Wed Jul 2nd, 2008 09:51 pm

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Wolf Man wrote: Is that so? 

You sir, have offended my sense of pride in a Chapter of Marines that I've been collecting, building, developing names and histories for, and PAINTING <ahem!> lo these many years.

In re"butt"le to your rudeness I symbolically remove my pants and cast a great offense to YOU sir.  An offensive wind most foul, cast directly into your face.

Tim... eat a fart. :P

I don't think anyone who knows my 40k heart could ever truly say that they like the SW codex "much more" than I do.

Yes, I'm the very first person to point out all of its short-comings.  That's because I've had to endure nearly a decade of people telling me I get 'x' which is so great or I get 'y' which is just a game breaker and I have to remind them that I don't get 'a', 'b', 'c', 'd', or the rest in order to make up for the cool 'x' and 'y'.  And if the SW codex is so wondrous and grand, then why did so many people jump ship when the last space marine 'dex came out?

I hold GREAT affection for my space pups.  And I do believe that without much effort you can find several posts on this forum where I express a good deal of anxiety over GW re-writing the SW codex.

It's like family.  You both love them and suffer through being with them for many years.  This grants you alone the right to talk shit about them, and not anyone else.



farts is delicious.  yummy yummy.

Hilarious post!

to answer your questions in the most offensive way possible.

to painting (<Ahem>;), The space wolves were my first and first fully painted army when SW were primer grey in RT.  They were also my second fully painted army when I repainted every fig in the new "Space wolf Grey" blue they are now.  It is only in the modern era, where I am on the second and third reduxs of ALL of my armies that painting has been a real challenge for me.  I've thrown more painted armies in the dumpster than most of you ingrates have even owned!!!:cool:

why did so many people jump ship when the last space marine 'dex came out?

That's an easy one!  Because it's a DIY codex that's even more horribly stupid, ya quief(great scrabble word I might add)

i'll eat that fart now.

This brings me to my thoughts on DIY "Trait/doctrine" codexes and why they were good in theory, but terrible in practice.  But I'll save it for another post....

 

 

 

Derling:The Asshole enterprises (tm)completely dissavows the proper use of emoticons and the desire to have peopole who like him.  He is a naughty naughty boy who needs to be punished.  Please do not take anything he says mean seriously.  he's really a fluffy little bunny on the inside who likes everybody and smells like candy.

 

Last edited on Wed Jul 2nd, 2008 09:54 pm by Derling



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 Posted: Wed Jul 2nd, 2008 11:28 pm

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Derling wrote:
Derling:                                                                                                                                                                                                                    he's really a fluffy little bunny on the inside who likes everybody and smells like candy.




It's true.  I met this horribly skanky, odorous, stinkbag of an ugly stripper at a bachelor party once named Candy.

For some reason, Derling smells just like her.

;):P


Oh, and sorry for getting so far off topic CT.

Last edited on Wed Jul 2nd, 2008 11:29 pm by Wolf Man



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 Posted: Mon Oct 27th, 2008 09:11 pm

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Here's what I learned in two games with the SoB.  (Admittedly, I was drunk for the second.

Larger than 10 woman Battle Sisters Squads is a bad idea verus Marines that are able to split into combat Squads.  10 Sisters in a Rhino for a drive by seems to be the way to be.

I need to rework my lists.



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 Posted: Mon Oct 27th, 2008 09:18 pm

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What happened did you loose CC and run away?

 



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